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Fire Emblem: Shadow Dragon :: Recruitment And Character Guide

Fire Emblem: Shadow Dragon has a huge cast of playable characters, over 50 in fact! The large cast really helps to make you feel like you are running an army. However, while it is fun to look for characters and recruit them into your army, the game itself only lasts 25 chapters. There is not enough time to properly level up every character without the use of arenas, so you will need to pick and choose who you use very carefully. This walkthrough will show you how to recruit all the characters, point out the best ones, and give tips on how to level up quickly.

Before you start…

It might be tempting to recruit everyone that you see. However, if you’re following this walkthrough, you should know which characters are worth your time. Instead of making thing complicated, these wasteful characters can give your favoured characters more experience.

For characters that automatically join your team, focus only on the recommended ones. When selecting your team prior to a battle, don’t bother bringing anyone that is not recommended, even if this means that you’ll be going into a fight with a smaller army. This way, all your good characters will get more experience, which will make them even better!


Note that, if you are playing Hard Mode, you won’t get Frey or Norne. All the characters below, with the exception of Gordin, will join your army automatically.Marth: As the main character, you’re forced to use him. Luckily, Marth is a great character and is capable of leveling up to level 30.Frey: Frey is probably the best Cavalier/Paladin in the game, you should definitely use him all the time.Abel: Abel is also a very decent Cavalier that should be on your team if you have room for him. If you’re playing hard mode, then replace the missing Frey with Abel.Cain: While Cain isn’t bad, he’s not as good as Frey and Abel. As long as you have either Frey or Abel in your group, you do not need to spend any time with Cain.Jagen: Jagen starts off really good because you get him “pre-promoted”, meaning he is essentially at the level of a general. While this is good to start, pre-promoted units do not gain experience very quickly and suffer from poor stat growths. This means that, after a few chapters, Jagen won’t be so good to use anymore. Instead of keeping him, let the other characters gain experience and select Jagen to be sacrificed at the end of the Prologue.Gordin: You can recruit Gordin in the very last prologue level (just before you sacrifice one unit) by moving Marth next to him and selecting ” talk” instead of killing him. Gordin is an incredibly good archer, so it is definitely recommended that you recruit him instead of killing him.

Chapter One

Chapter Two

Ogma: You start with Ogma automatically joining your team. He is a pretty good character. You will do well to use him, but don’t bother restarting the game if you lose him since he is not that important.Barst, Bord, and Cord: Of the three axe-users that join your army at the start of Chapter Two, Barst is the best. However, you will quickly get Darros in this chapter and it is recommended that you use him instead of Barst.Castor: You can recruit Castor by having Caeda talk to him. However, if Gordin is already on your team and you spent last chapter leveling him up against the boss, then don’t bother recruiting Castor. Instead, just take him down and get some experience points.Darros: Talk to Darros using Marth and he will join you. As mentioned before, you should be using either Barst or Darros for the rest of the game, but not both.

Chapter Three

Julian: Julian is playable right from the start of the chapter. The only time you need a thief in this game is when you want to pick locks. So keep him around for that, but don’t let him get any experience points.Lena: Lena is also playable right from the start but, unlike Julian, she is definitely worth using. Lena is, without a doubt, the best healer in the game. Give her Wrys’s Heal Staff and make sure that she heals every turn so that she can gain experience quickly. Don’t worry about the Heal Staff breaking, you will be able to buy more later.Navarre: If you talk to Navarre using Caeda, he will join your team. Navarre is even better than Ogma and Darros and his sword gives him a great crit rate. There will be more Killing Edge swords later on in the game, so don’t worry about using it a lot.

Chapter Four

There is another boss with a short attack range on this level. You can use this opportunity to level up Caeda or someone else. There is also an arena to the right of the Seize point, however it is difficult to use it as a leveling tool at this point since none of your characters can reliably survive more than two fights.

Chapter Five

Chapter Six

Chapter Seven

Bantu: Visit the village in this chapter with Marth to get Bantu. If you beat every enemy in the previous chapters, you should have picked up a Firestone that you can give to Bantu to use. However, Bantu isn’t really recommended. Instead, you should get him so that you can get Tiki later on in the game.

Chapter Eight

Chapter Nine

Jeorge: This sniper is in the village that Marth can visit. Gordin is much better, so you can ignore him.

Chapter Ten

Chapter Eleven

Chapter Twelve

Chapter Thirteen

Chapter Fourteen

Palla and Catria: The sisters will join you at the start of the chapter. Catria is better than Palla and, if Caeda has died, you can use Catria to replace Caeda. Otherwise, just use Caeda and ignore the sisters.

Chapter Fifteen

Arran and Samsun: Visit the village on the left with Marth in order to get Arran or visit the village on the right to get Samsun. However, you can only have one of them on your team. In either case, don’t worry about it too much since both Arran and Samsun are a waste of time.

Chapter Sixteen

Xane: Talk to Xane with Marth and you will get a character that can become an exact copy of your best unit. Definitely recommended.

Chapter Seventeen

Etzel: Etzel will join your team automatically at the end of the chapter if Etzel survives. However, don’t worry too much since Etzel isn’t that good anyways.

Chapter Eighteen

Est: Talk to Est with Marth to get a new recruit. Est has good stat growth and would be a good replacement for any fallen units, but she does require a bit of work.

Chapter Nineteen

Tiki: Bring Bantu with you in this chapter because you will need him to talk to Tiki in order to get her into your group. Tiki is pretty good, but Nagi, who comes in Chapter 24 is better. However, if you get Nagi, you won’t be able to get Gotoh, who is a powerful mage. It is a difficult choice to make, so you might want to keep a save file for a game that is just before the start of this chapter.

Chapter Twenty

Chapter Twenty One to Chapter Twenty Three

There are no new characters in these chapters.

Chapter Twenty Four

Chapter Twenty Five

Gotoh: If you didn’t go to Chapter 24, Gotoh will join you at the start of Chapter 25. Gotoh is much better than Merric and Linde, but comes late so your current mage might still be stronger depending on how you leveled them. Still, a great addition to any team and very helpful for the final battle.

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Fire Emblem: Shadow Dragon &Amp; The Blade Of Light Sẽ Phát Hành Vào Ngày 4 Tháng 12 Năm 2022 Trên Switch

Nintendo thông báo sẽ phát hành game stategy turn based RPG Fire Emblem: Shadow Dragon & the Blade of Light cho Switch thông qua Nintendo eShop vào ngày 4 tháng 12 năm 2020 với giá 5,99 USD. Fire Emblem: Shadow Dragon & the Blade of Light sẽ chỉ thích hợp để mua cho đến khi kết thúc lễ kỷ niệm 30 năm loạt Fire Emblem vào ngày 31 tháng 3 năm 2021.

Fire Emblem: Shadow Dragon & the Blade of Light ra mắt lần đầu tiên cho Famicom vào tháng 4 năm 1990 tại Nhật Bản. Phiên bản cho Nintendo Switch đánh dấu lần phát hành đầu tiên ở phương Tây.

Nintendo cũng sẽ phát hành “Fire Emblem 30 Anniversary Edition” tại một số nhà bán lẻ với giá 49,99 USD. Phiên bản sẽ bao gồm một cuốn sách nghệ thuật sang trọng, hộp trò chơi sao chép với sách hướng dẫn và bản đồ, gamepak của game với tay áo trò chơi và phiên bản kỹ thuật số Fire Emblem: Shadow Dragon & the Blade of Light, bộ sưu tập mini Nintendo Power và một hộp sưu tập.

Play the Famicom Classic that Started the Fire Emblem Legacy-Localized for the First Time

Gặp Marth và chiêu mộ một số nhân vật Fire Emblem được yêu thích nhất trong nền 8 bit khi bạn chơi qua tất cả 25 chương của game nhập vai chiến thuật Famicom cổ điển này, được bản địa hóa và phát hành lần đầu tiên ở Bắc Mỹ – trong thời gian giới hạn .

Follow Marth on an Epic Journey

Từ bảo vệ vương quốc Talys cho đến đối đầu với Shadow Dragon, người anh hùng gầy gò này phải sẵn sàng đối mặt với bất kỳ thử thách nào. May mắn thay, anh ấy có một nhóm đồng minh có năng lực ở bên cạnh: Tiki, Minerva, Whitewing Sisters, và nhiều hơn nữa!

Chứng kiến sự khởi đầu khiêm tốn của Marth từ một người tị nạn trong Talys cho đến người hùng Archanea!

Classic Gameplay with a Modern Touch

Chọn trong số hơn 50 nhân vật có thể chơi được và khám phá nguồn gốc của lối chơi chiến lược tiêu biểu cho loạt game Fire Emblem.

Chọn các đồng minh và class phù hợp với nhiệm vụ trong tầm tay và tiếp cận các nhân vật trên chiến trường để tạo dựng các mối quan hệ và thậm chí thêm vào đội quân của bạn.

Làm sai hoặc mất đồng minh yêu thích? Các tính năng mới như save state và rewind cho phép bạn điều chỉnh thử thách phù hợp với phong cách chơi của mình!

Classic Characters

Chọn từ hơn 50 nhân vật và hơn 20 Class khi bạn tìm thấy chiến lược phù hợp cho mỗi chương. Đây chỉ là một số đồng minh bạn sẽ gặp và những kẻ thù bạn sẽ đối mặt trong game.

Trailer thông báo Fire Emblem: Shadow Dragon & the Blade of Light:

Hướng Dẫn Chơi Fire Emblem 9

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Fire Emblem: The Blazing Blade

Fire Emblem: The Blazing Blade

Name (JP)

ファイアーエムブレム 烈火の剣, Fire Emblem: The Blade of a Raging Fire [1]


Intelligent Systems




Taeko Kaneda , Kentarou Nishimura


Tohru Narihiro, Takehiro Izushi


Daisuke Izuka, Sachiko Wada


Yuka Tsujiyoko , Saki Haruyama

Platforms & Release dates

Game Boy Advance

April 25, 2003JPNovember 3, 2003NAFebruary 20, 2004AUSJuly 16, 2004EUWii UMay 14, 2014JPAugust 21, 2014NADecember 4, 2014EU



Fire Emblem: The Binding Blade

Fire Emblem: The Sacred Stones

Fire Emblem: The Blazing Blade is a Japanese tactical role-playing game for the Game Boy Advance, developed by Intelligent Systems and published by Nintendo. The game was released on April 25, 2003 in Japan, November 3, 2003 in North America, and July 16, 2004 in Europe. Upon its initial release, it was simply titled Fire Emblem in the west until it was officially rebranded with its original title upon the release of Fire Emblem Heroes.

It is the seventh game of the Fire Emblem series, the second game in the series to be released for the Game Boy Advance, and the first to be released in both North America and Europe. It features a prologue storyline designed to introduce newcomers to Fire Emblem gameplay and tactical basics. The overall narrative is a prequel to the events of the previous game, Fire Emblem: The Binding Blade, which is set twenty years later.

On May 14, 2014, Fire Emblem: The Blazing Blade was available to download in Japan on the Wii U from the Japanese Nintendo eShop as a Virtual Console title for 702 yen. On December 4, 2014, it became available to download in North America on the Wii U Virtual Console.




Development of The Blazing Blade began after the release of Nintendo’s crossover fighting game Super Smash Bros. Melee, which featured the characters Marth and Roy on its roster. Influenced by the reception to the Fire Emblem characters outside Japan, The Blazing Blade was designed with the potential new international audience in mind. The game was structured to open with a prologue story starring the character Lyn to specifically serve as an extended tutorial and introduction to Fire Emblem gameplay basics for series newcomers.

Since the release of The Blazing Blade, all Fire Emblem titles save for Fire Emblem: New Mystery of the Emblem have been localized and released internationally.




See also: Elibe Series

Fire Emblem: The Blazing Blade is a prequel to Fire Emblem: The Binding Blade, set on the same continent of Elibe twenty years before its predecessor’s events. It stars three main lord characters: Eliwood and Hector, the fathers of Binding Blade’s Roy and Lilina respectively, and a completely new character, Lyn. The game is divided into two segments: the first segment stars Lyn and revolves around her quest to save her grandfather from his treacherous brother, acting as a tutorial mode for the game. The longer second part stars Eliwood, Hector, and Lyn as they oppose the schemes of the sorcerer Nergal, who seeks to summon the long-banished dragons back to Elibe for his own gain.

Many characters from the former reappear in the latter in younger forms, including, Bartre, Karel, Merlinus, Murdock, Marcus, Erik, Zephiel, and Guinivere. Several relatives of the The Binding Blade cast are among the playable characters as well: Rebecca and Dart are the mother and uncle of the archer Wolt; the swordswoman Karla is the mother of Fir; Nino is the mother of the twins Lugh and Raigh; Pent and Louise are the parents of Klein and Clarine; the nomad Rath is the father of Sue and the son of Dayan; the shaman Canas is the father of Hugh and the son of Niime; Hawkeye is the father of Igrene; Geitz is the older brother of the pirate Geese.




Lyn’s Tale (Prologue – 10)



The game’s narrative starts in the plains of Sacae. The player character, a male named Mark by default, is found by a girl named Lyn. She was recently orphaned due to bandits attacking her tribe, and decides to travel with Mark. In a nearby town they meet Kent and Sain, who reveal that Lyn is heir to the throne of Caelin. However, Lyn’s existence is an obstacle to Lundgren, the brother of Lyn’s grandfather Hausen, who desires to succeed his brother as the marquess. Lundgren continually attempts to kill Lyn and her grandfather.

Before setting out for Caelin, Lyn, Mark, Kent, and Sain visit a temple in order to pray before the Mani Katti, a sacred blade. After defeating an attacking group of mercenaries and rescuing the priest, Lyn discovers that she is the chosen wielder of the Mani Katti. Lyn travels from Sacae to Caelin, meeting new allies and enemies along the way. Among these are the bard Nils and his sister, the dancer Ninian, who are being pursued by a shadowy organization known as the Black Fang. Lyn eventually arrives at Lundgren’s stronghold, defeats him, and reunites with her grandfather.

This story mostly serves as a tutorial.

After the conclusion of this story, the player will proceed to Eliwood’s or Hector ‘s tale.

Eliwood’s Tale (or Hector’s Tale) (11 – Final)



To the Dragon’s Gate (11 – 19 (20H))



A couple of days later, Eliwood is informed that Castle Caelin has fallen to an attack from the remains of Laus’s army. Eliwood meets up with Lyn and her allies, and they recapture the castle and rescue Marquess Caelin. The group then meets the Ostian spy Leila, who is working undercover in the Black Fang. She informs them that the Black Fang, responsible for all that has happened, is controlled by Nergal, a mysterious man who wants to start a war in Lycia for unknown reasons. In addition, Ephidel is a “morph”, a humanoid creature created through magic that serves Nergal. Elbert is being held captive at Valor Island, also known as the “Dread Isle.”

Eliwood and his troops set sail to the island with the help of the pirate captain Fargus. Along the way, they find Ninian in a small boat. She unfortunately has amnesia, and her brother Nils is not with her, which Lyn finds highly suspicious. Eliwood and company reach the island, but along the way, the group discovers Leila’s corpse. Jaffar, one of the Black Fang’s Four Fangs, killed her when Ephidel discovered that she was a spy. After Eliwood finds the temple housing the Dragon’s Gate, Ephidel captures Ninian, and Eliwood’s group assaults the temple to rescue her. After the battle, Eliwood finds his seriously injured father near the back of the temple. Nergal and Ephidel appear with the captured Ninian. Nergal feeds Elbert’s soul into Ninian, forcing her to summon a Dragon, but as it emerges from the portal, Nils comes in and brings Ninian to her senses. She immediately closes the portal, destroying both Ephidel and the dragon. Nergal attempts to take Ninian and Nils, but when Elbert wounds him, he flees to recover. Elbert then dies in his son’s arms.

To the Shrine of Seals (20 (21H) – 28 (30H))



Eliwood and company head back to the mainland to inform Marquess Uther of what has been happening. Uther is troubled by the news, and suggests that Eliwood go to the Nabata Desert to meet a “living legend.” This person turns out to be Archsage Athos, one of the veterans of the Scouring, whose lifespan has been lengthened because of his deep connection to magic. Eliwood assists a mysterious Sage in the desert named Pent, who turns out to be the Mage General of Etruria. Athos tells them to find the Shrine of Seals in Bern if they want to stand a chance against Nergal.

After Athos teleports Eliwood’s troops back to Pherae, they travel to Bern in disguise. When they reach Bern, they hear of Prince Zephiel’s coming-of-age ceremony, during which Pent and his wife Louise plan to ask Hellene, the Queen of Bern and Louise’s close friend, about the location of the Shrine of Seals. As the group gathers more information on the Black Fang, whose headquarters are in Bern, they are attacked by one of the sons of Brendan Reed, the leader of the Black Fang. After subduing him, Eliwood persuades him that they are not his enemy, at which point the brother decides to track Sonia, Brendan Reed’s wife and the woman Nergal is using to control the Black Fang. However, Nergal’s morph Limstella kills him. The other Reed brother, showing up later and finding his brother dead, blames Eliwood.

Queen Hellene agrees to provide Eliwood with the location of the Shrine of Seals if he recovers the missing Fire Emblem, necessary for Zephiel’s ceremony. Lyn traces the Black Fang to their mountain fortress, where they hear that Jaffar is to carry out a contract to kill Zephiel. Eliwood returns to the Bern Manse and saves Prince Zephiel from a Black Fang assassination, meeting Jaffar and Nino, Sonia’s adopted daughter, along the way. A grateful Hellene then gives them a map to the Shrine of Seals.

The group stops by at the Black Fang’s secondary base, the Water Temple, where Sonia kills Brendan Reed and Limstella absorbs his quintessence for Nergal. Nino and Jaffar confront Sonia about Nino’s parentage, and Sonia reveals that Nino is indeed not really her child, but the daughter of a clan of magic users that she and Nergal killed. Eliwood’s troops step in to defend Nino and Jaffar, and finally defeat Sonia. Limstella shows up, but does not absorb Sonia’s quintessence because she does not have any, as she was a morph; they just leave Sonia to die of her wounds, alone in the temple, still thinking she is human.

Eliwood makes it to the Shrine of Seals, where he defeats the remaining Reed brother. Athos teleports in and takes the group into the Shrine to talk to the other remaining legend, the cautious magic user Bramimond. After talking with Athos, Bramimond is persuaded to open the seals on the legendary weapons used to slay the dragons. Outside the Shrine, a fully healed Nergal shows up and tries to take Ninian and Nils. To defend her brother and gain time, Ninian goes with him in exchange for Nils’ safety.

Conclusion (29 (31H) – Epilogue)



Back in Ostia, as Eliwood’s group recuperates, Athos tells them about Nergal’s past. He and Nergal, once friends, came across the hidden village of Arcadia, where humans and dragons lived in peace. Nergal spent his time there learning the secrets of acquiring quintessence, which slowly distorted his soul. Athos and the residents of Arcadia teamed up to defeat Nergal, but he managed to escape and fled to Bern, taking control of the Black Fang while he was there. Hector also learns that his brother has died.

Nergal, back at the Dragon’s Gate, uses Ninian’s quintessence to open the portal, but he does not have enough. Eliwood arrives at the Dread Isle and defeats Limstella. Nergal then channels quintessence from the most powerful human leaders and creates morph versions of them, sending them out to destroy Eliwood’s group, but they fail. Then Nergal himself appears but is also defeated; with his dying breath, he summons three Fire Dragons. Bramimond intervenes and uses his remaining power to resurrect Ninian, who kills two and severely wounds the third. Eliwood’s group, using the legendary weapons, manages to slay the last Dragon. After the battle, Athos collapses from exhaustion, and as he dies, predicts that “an evil star will rise… over Bern… but once again, Lycia will bring hope to cleanse the darkness,” referring to the events of the previous game, Fire Emblem: The Binding Blade, to which Fire Emblem: The Blazing Blade is a prequel.

One year later, Eliwood is crowned Marquess of Pherae in his father’s place, and soon Hector is crowned as Marquess of Ostia in his brother’s place.

Fifteen years later, Eliwood and Hector meet each other in Castle Ostia, where Eliwood introduces his son Roy and Hector introduces his daughter Lilina. While the children play, Eliwood and Hector talk about some events in Bern related to Archsage Athos’ predictions. Interestingly, Lyn isn’t mentioned although this may be because she has no role in The Binding Blade, or simply because she can marry either Eliwood or Hector. In the final scene of the game, Zephiel, now the King of Bern, is talking with an enigmatic man, who is inquiring him as to why he awoke the Demon Dragon. To these, Zephiel simply makes a chilling smile.




Fire Emblem: The Blazing Blade’s gameplay is very similar to Fire Emblem: The Binding Blade’s. The fundamentals remain the same, with a small group of units (usually 10 to 12) moving along a square-based grid with the objective of defeating or surviving their enemies. It is reminiscent of other tactical RPGs with features such as classes and the ability to level up. For more information, refer to the Fire Emblem game basics.




While Fire Emblem: The Blazing Blade reuses most of its gameplay mechanics from The Binding Blade, it introduces some notable changes. Perhaps the most significant difference is the introduction of a tutorial mode (Lyn’s Tale). The single-player campaign is divided into Lyn’s tale and Eliwood’s tale, the former of which serves as a mandatory tutorial designed to ease new players into the game. The tutorial disappears in Lyn’s Hard Mode, which is unlocked after the normal mode is complete.




Fire Emblem: The Blazing Blade, like all the other games in the series, is a turn-based strategy RPG in which players move characters around a grid—much like a chessboard—in order to complete a certain predefined objective like capturing an enemy base or surviving a certain amount of turns. The single-player campaign is divided into chapters which begin with story elements presented through the use of scenes animated with portraits of the main characters, followed by a battle with an enemy; after each chapter, the player is given the opportunity to save their progress. The Blazing Blade also includes an autosave feature, which ensures that progress is not lost if the console is unexpectedly turned off (when the battery power is depleted, for instance).

Also, aside from capturing bases and defeating bosses, The Blazing Blade introduces new mission objectives like surviving a certain number of turns, destroying all enemies, and traveling to a predefined space on the map. In addition, weather and terrain effects like rain and snow, which hinder unit movement, have been added.




All of the forty-four units in Fire Emblem: The Blazing Blade are divided into classes; such classes include Shaman, Berserker, Thief, etc. A unit can use either magic or weapons; the “weapons” category comprises swords, axes, lances, and bows; the “magic” category comprises anima (or elemental) magic, dark magic, light magic, and staves (used for functions such as healing and curing status ailments). There are different levels of weapon mastery; the levels run typically from E to A in alphabetical order and then to the ultimate level, which is S; a unit can raise their weapon level by persistently using that weapon. Which item the unit can use in battle depends on their respective class; most units cannot use all four weapons within a category.

Units become more powerful by “leveling up,” which occurs once a unit accumulates one-hundred experience points. An unpromoted unit can change class (promote) once it has surpassed level ten. However, it requires the aid of a special item to do this. The “special item” varies depending on the unit’s class, but they are usually small items symbolic of their class, such as the Knight’s Crest for knights or cavaliers. These items can be found during the course of the game. Alternatively, the player can wait to use the item until the unit reaches the optimum level of twenty (or any other level between ten and twenty) before the unit promotes. Once promoted, the maximum level the unit can reach is level twenty of the promoted class.




In Fire Emblem: The Blazing Blade, the level of “support” between units depends on how many turns the units have spent adjacent to one another. Support is the statistical gain between units when they are within three spaces of each other; the statistical bonus is strengthened if the support level is higher. The level of support is measured C to A—C for a single conversation, B for two conversations, and A for three conversations. Each unit has an elemental affinity; the form of statistical bonus from supports will depend on the combination of the elemental affinities of both units. For the support level to increase, it is required for units to be adjacent for more turns. For each support, a readable conversation will occur between the two characters. Once the story mode is completed, a “support viewer” will become available in which the reader can read previously viewed conversation at will.

As with all Fire Emblem games, if a unit falls in battle, he or she can never be used again. However, an exception is made for characters in Lyn’s tale, who will return in Eliwood’s tale even if they are defeated during Lyn’s tale. If one of the Lords (Eliwood, Hector, and Lyn) dies, the player must restart the chapter to continue the story.

Alternative Modes



Hector’s Tale



Hector’s tale is unlocked after the player completes Eliwood’s tale once. It is almost the same as Eliwood’s, but with a few changes.

Hector, instead of Eliwood, is the main character. Several story elements and cutscenes are changed to reflect the change in the point of view.

Two normal chapters (and two Gaiden chapters) are added and several chapters are changed to reflect the different point of view. In all chapters, there are different troops and troop placement, and the level of difficulty is higher.

Additional details concerning Nergal, Ninian, and Nils’ past are revealed after particular side chapters called the “Kishuna chapters.”

Two characters not found in Eliwood’s mode can be recruited: Farina, the third of the Pegasus Knight sisters, and Karla, the Princess of Swords, sister to the Swordmaster Karel.

Hard Mode



There is a hard mode for each of the Lords’ tales. Hard mode changes include more difficult landscape conditions (such as the use of fog to obscure your enemies), higher-leveled enemies, and a reduced number of units that can be brought into battle.

The most dramatic change between normal mode and hard mode is in Hector Hard Mode. Hector Hard Mode involves higher leveled enemies, enemies with better AI, and fewer units available during chapters. It is also more difficult to generate money and sustain the group with weapons and resources, as gold is less readily available and earning it is more difficult.




Along with the single-player campaign, Fire Emblem: The Blazing Blade features a link arena like the ones found in The Binding Blade and later The Sacred Stones, in which up to four players can link up and do battle with teams of characters from their single-player save files. Players choose up to five characters and equip them like in the main story. During battle, each player takes turns to attack with one character. Players can also choose to fight against their own teams, which are controlled by the computer, if no other players are present.




See main article: List of characters in Fire Emblem: The Blazing Blade.







See main article: List of Music in Fire Emblem: The Blazing Blade.




See main article: List of weapons in Fire Emblem: The Blazing Blade.




See main article: List of items in Fire Emblem: The Blazing Blade.

Version Differences



Throughout the releases of The Blazing Blade, it has been subject to alterations of the script, core mechanics, and overall difficulty, as well as seeing some new additions.

For a full timeline of version differences, see here.




Fire Emblem: The Blazing Blade has received praise from many critics for its epic story, character development and gameplay. The game has received many high ratings including an 8.9/10 from GameSpot (making it one of the top 20 rated GBA games on the site) and it has received the Editor’s Choice Award from both IGN and GameSpy. In 2007, it was named 16th best Game Boy Advance game of all time in IGN’s feature reflecting on the Game Boy Advance’s long lifespan. Also on IGN, in 2012, The Blazing Blade was ranked 83rd on their Top 100 RPGs of All Time feature. The game scores an 88.83% rating on Game Rankings, which makes it the fifth highest rated Fire Emblem game on their aggregate scale as of October 2017.




An interview about the game in the May 2003 edition of Nintendo Dream mentioned that the game was produced in a year, though it was originally planned to be completed in seven months.




Logo of The Blazing Blade.